Civ VI Mods

As I have played the game over the now five years since its release in October 2016, I have found that using mods can make it much more fun and sometimes easier to use. All the mods I use regularly are UI (user interface) focused.

For quite a while the only one I used, because it made so many improvements that I found helpful, was Concise UI by eudaimonia. About the time of the beginning of the New Frontier Pass release, he stopped updating the mod. A brief note by him appeared in the comments section of the Concise UI page on Steam sometime last summer where he noted that he no longer had the time to do regular fixes because there were too many changes and more to come monthly for at least several months. I and a number of other users of the mod were disappointed, but I certainly understood.

I don’t recall just when, but another modder, Adriaman, decided to help and he posted some fixes for that mod. Eventually he converted his fixes to become a full version that he called Concise UI Reloaded. I have been using it ever since. (Using it requires disabling or uninstalling the original Concise UI.)

There are a few things still missing from the original, so that meant trying some other mods to fill in the gaps of what I was then quite used to seeing or using. The process of discovery, trying, and eventually keeping or discarding other mods has led me to the below list of ten.

Adriaman posted a note that recommended using his Diplomacy Compatibility Patch to fix some issues some players were having, but when I tried it, I found it actually messed things up for me and have therefore disabled it. Maybe it is just game configurations, other mods being used, different platforms, etc. that caused problems for others.

A somewhat unique mod (not on my list) – the Environment Skin: Sid Meier’s Civilization by Brian Busatti – is a kind of throw-back to the look of Civ V. Some gamers who are still in love with Civ V and like it better than VI, are regular users of it. I tried it, but even though I played over 500 hours of Civ V, I am no longer all that attached to its visual look, so I do not use that mod.

One mod I tried off and on for a few games – Quick Deals by wltk (initial idea from Deep Logic) – because so many of the users writing in the comments section praised it so highly. It continues to be very popular, but I just found it a bit too restricting and have mostly stuck with the Better Deals Window by Venom.

I just learned very recently of Sukritact’s Oceans, the last mod on my list, although I have known of the modder Sukritact for a long time. It is actually a special game mode (like Monopolies and Corporations) so it requires not only subscribing to it and having it enabled, but it also must be selected in the advanced settings for a new game. So far, I have played just one game with it, but I really like the various additions to the sea resources.

I am intrigued by some other Sukritact mods, currently trying his Iceland civilization. Some updates to this Civ VI Mods thread are likely from time to time.

Civ VI Mods I am currently using:

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