Civ VI Civilization Mods

Having never before used any mods of civilizations (those not available in the Firaxis builds), I decided to try one.

Sukritact’s Ingolfur Arnarson (Iceland) was my first foray into that genre of mods. It was somewhat fun to see a different set of features, but in this particular case it might not have been the best choice, as I do not particularly enjoy working toward a Culture victory and a significant benefit of this mod was receiving multiple Great Works of Writing.

For my second try I played Sukritact’s Oson (Akan) and I found myself forgetting to take advantage of the unique attributes and eventually won pretty much the same way as I typically do.

I may search out some other possibilities, but will definitely pay closer attention to the attributes, and possibly try another that more or less plays into my preference of either Science or Diplomatic victory focus.


Civ VI Advanced Options

In recent game play I decided to explore various options and features I have up to now ignored. The advanced setup menu for a game has many from which to choose.

I have now tried all options for world age, start position, temperature, rainfall, and sea level. I thought the “Legendary” resources start position was fun, but so far have not been using it or any of the others regularly.

Back when I was chasing achievements, I played and won starting in each successive era, on all game speeds, map sizes, and, when Gathering Storm added disaster intensity levels, I tried them all too. For quite a while I played with disaster level 4 (highest) because it produced more natural disasters and they started earlier. I found ‘farming’ them for diplomatic points to be a quick way to move toward a Diplomatic victory. Then I got tired of the many disasters I had to deal with myself, especially volcanoes destroying or pillaging any improvements in a 2-tile radius of them, so am mostly back to level 2 (default) level now.

I am not a fan of any of the other map options, such as wet or dry. It could be that I need to study various civilization unique attributes more to see if a particular option would maximize the benefits. The only one I have used to advantage so far was Highlands map with more hills playing Ethiopia.

To date, I have not tried different options for world age, temperature, rainfall, or sea level.

As I continue to play the game, I will probably explore more of these advanced options just for some variety in game play.

Windows 11

The latest version of Windows is now here. I first read about its planned release on The Verge a few months ago and have seen many articles since describing its new features as well as some of the things lost from Windows 10.

Not surprisingly, Microsoft is rolling out the upgrade invitations slowly. My understanding right now is new computers are the top priority. After a recent Windows update, I received notification that my gaming laptop meets the minimum hardware/security standards and eventually will receive an invitation to upgrade.

After using the Microsoft tool to check, I found that my desktop computer does not have the needed hardware for it. That is not surprising, since its motherboard dates back to 2010. I’ve already decided not to even try the work-arounds to install Windows 11 on it.

So, I’ve begun to look for a new desktop computer. I’m in no rush, though. I want to upgrade to Windows 11 on the laptop first, use it for a while to get used to it, and then decide if it is worth buying a new desktop right away. It is entirely possible I will just wait until the old motherboard eventually stops working.

For now, I’m watching and waiting.


Although not as regularly played as Minecraft and Civ VI, the two war games I have continue to provide occasional entertainment. World of Tanks and World of Warships were introduced to me by the grandsons several years ago. We did some teaming up in remote play, but less of that with these games than others.

Even though World of Tanks was the first one released, the first game I played in this genre was World of Warships. Possibly because it was the first war game I played, it is my preference of the two, but I tend to be better at it also. I find it difficult to stay alive in Tanks, especially at my current level!

I decided early on to focus on the mid-size in both games, so in Warships I have mostly moved up the cruiser line, with a few attempts using other ships. In Tanks I also have tried a couple of other tank sizes, but I like the combination of mobility and relative strength of the medium tanks. Currently my highest levels are VIII in Warships (Cleveland) and VI in Tanks (Sherman). In both games the highest level is X, so I have a long way to go and likely will never really get there because it takes so much experience at each level to gain enough points to move up a level and I don’t play either game all that often.

This genre of game is not particularly interesting to me, but these two games provide a diversion when needed.

Civ VI Mods

As I have played the game over the now five years since its release in October 2016, I have found that using mods can make it much more fun and sometimes easier to use. All the mods I use regularly are UI (user interface) focused.

For quite a while the only one I used, because it made so many improvements that I found helpful, was Concise UI by eudaimonia. About the time of the beginning of the New Frontier Pass release, he stopped updating the mod. A brief note by him appeared in the comments section of the Concise UI page on Steam sometime last summer where he noted that he no longer had the time to do regular fixes because there were too many changes and more to come monthly for at least several months. I and a number of other users of the mod were disappointed, but I certainly understood.

I don’t recall just when, but another modder, Adriaman, decided to help and he posted some fixes for that mod. Eventually he converted his fixes to become a full version that he called Concise UI Reloaded. I have been using it ever since. (Using it requires disabling or uninstalling the original Concise UI.)

There are a few things still missing from the original, so that meant trying some other mods to fill in the gaps of what I was then quite used to seeing or using. The process of discovery, trying, and eventually keeping or discarding other mods has led me to the below list of ten.

Adriaman posted a note that recommended using his Diplomacy Compatibility Patch to fix some issues some players were having, but when I tried it, I found it actually messed things up for me and have therefore disabled it. Maybe it is just game configurations, other mods being used, different platforms, etc. that caused problems for others.

A somewhat unique mod (not on my list) – the Environment Skin: Sid Meier’s Civilization by Brian Busatti – is a kind of throw-back to the look of Civ V. Some gamers who are still in love with Civ V and like it better than VI, are regular users of it. I tried it, but even though I played over 500 hours of Civ V, I am no longer all that attached to its visual look, so I do not use that mod.

One mod I tried off and on for a few games – Quick Deals by wltk (initial idea from Deep Logic) – because so many of the users writing in the comments section praised it so highly. It continues to be very popular, but I just found it a bit too restricting and have mostly stuck with the Better Deals Window by Venom.

I just learned very recently of Sukritact’s Oceans, the last mod on my list, although I have known of the modder Sukritact for a long time. It is actually a special game mode (like Monopolies and Corporations) so it requires not only subscribing to it and having it enabled, but it also must be selected in the advanced settings for a new game. So far, I have played just one game with it, but I really like the various additions to the sea resources.

I am intrigued by some other Sukritact mods, currently trying his Iceland civilization. Some updates to this Civ VI Mods thread are likely from time to time.

Civ VI Mods I am currently using:


Back when they were still in high school, gaming at a distance with the grandsons meant using Skype (audio only) so we could chat while playing. A few years ago, they introduced me to Discord and we used that instead because they used it gaming with their friends, and we found it more consistently reliable.

For my wife and me, since the pandemic quarantine began in March 2020, Discord has become a regular part of our lives. We tried Zoom a few times and used it when we had to for various purposes such as connecting with our financial advisors, but Discord quickly became the preferred app for our family for several reasons. All three grandkids were tired of Zoom because that was what they used in their school/college. Familiarity with Discord for all of them and me, as well as ease of set up and use, was also an important reason.

Our granddaughter set up a family server for us and added one of the grandsons as an administrator as a backup. We now use it for regular (currently twice weekly) video chats with any family members that show up at the appointed time. We enjoy Discord not only for the live chats, but also to see and post to the many channels we have included – pictures, thoughts, ideas, memes, articles, podcasts, etc. I’ve used the private message feature a few times, too.

We have created some sub-groups for gaming and even have a separate exclusive channel for coding that my son and I use. We all have used the video feature for special yoga sessions – my daughter is a certified yoga instructor – available again to any family members who wanted to participate that day.

Most of us use the free version only. Granddaughter has Nitro (paid version) because she likes to add her own art work, animations, etc. to modify her avatars. She is definitely a budding digital artist with a particular interest in anime.

For us as a family, it is a far better medium than Facebook or any other social media app.